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This is a space where two high school students can share and document their electronics, coding and gaming content in the form of in-depth blogs, tutorials and reviews
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Blog Feed

September 7, 2018

2018.8.30 THU - 9.2 SUN

iOSDC (iOS Developer conference) - an annual event held at Waseda University, Tokyo for all iOS Developers. This is the third year running and there are more attendants, speakers and sponsors than ever. One of the sponsors, Wantedly, is a Japanes...

July 25, 2018

If you want to update the available content of your app, take for example a newsletter app, iOS updates are clearly not the way to go, for obvious reasons. Instead, the content can be uploaded to a server and JSON file put in place to guide the app to new content. JSON...

December 1, 2017

Part 2 of the series will explain how to use the theory shown in Part 1 in python. Firstly, we will import some libraries and initiate pygame, as usual.

import pygame
import time
from math import radians, sin, cos, sqrt

pygame.init()

xSize, ySize = 1600, 800
screen = pyga...

November 11, 2017

In order to successfully display 3D graphics, you need to convert 3-dimensional coordinates into 2-dimensional coordinates, to go on screen. Before we start, I'd like to make it clear that coordinates x, y, z refer to width, height and depth respectively. As an example...

September 22, 2017

The mcpi.minecraft library is an API which allows Minecraft to be controlled with Python. It is automatically installed with Raspian and can only use the Minecraft-Pi edition. This blog will show you how to make a basic clock in Minecraft. The clock's format is six col...

July 20, 2017

Part 2 of this series will look at adding a first person view mode to our solar system simulator. Please read part 1 before reading this.

There are two new variables to be added after the line 'view_mode = 0'. When the view mode is set to 0, the user will see a top down...

May 25, 2017

In this series, I will explain how to create realistic orbital physics in a 2-dimensional solar system. We will use the key formula:

Where F is the force of gravity between two object, G is the gravitational constant (6.67x10^-11), M and m are the masses of the objects...

March 16, 2017

The third and final part in the genetic algorithm series will explain the coding of the evolution behind the genetic algorithm shown in parts 1 and 2. You will need the code and explanations from part 1 and part 2.

In order get the angles of the bird's wings given the b...

March 5, 2017

This next part in the genetic algorithm series will go through the programming of the physics behind the genetic algorithm introduced in part 1. If you have not already seen part 1, you can find it here; it contains an overall explanation of the algorithm.

First lets im...

March 1, 2017

This series will show you how to create genetic algorithms. Genetic algorithms allow A.I. to become better at a task/challenge by evolution. We start off by generating around 10 random organisms. They are usually very bad at performing the task. The best one will then...

February 12, 2017

This popular keyboard comes from the well-know brand Razer. What makes this keyboard so popular? I will be reviewing the BlackWidow Chroma to enable you to decide if it is right for you.

Design

The overall design is minimalistic and futuristic. This minimal design means...

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